

For each hour that the trail is cold, the DC increases by 2. The DC increases or decreases depending on how strong the quarry's odor is, the number of creatures, and the age of the trail. A creature with the scent ability can attempt to follow tracks using Survival untrained. If the creature moves within 5 feet (1 square) of the scent's source, the creature can pinpoint the area that the source occupies, even if it cannot be seen.Ī creature with the Survival skill and the scent ability can follow tracks by smell, making a Survival check to find or follow a track. Noting the direction of the scent is a move action. The creature detects another creature's presence but not its specific location. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at three times these ranges. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above.

If the opponent is upwind, the range is 60 feet. "A creature with the scent ability can detect opponents by sense of smell, generally within 30 feet. This range doubles for wounded creatures (creatures without their full hit points) Level 6: You gain the hunting ability of the hyena, gaining scent with a range of 30 feet.
